tag:blogger.com,1999:blog-4266907704150631439.post7694287143451472230..comments2023-10-11T01:18:53.237+09:00Comments on Art of Gaming 101: ActraiserZach Senseihttp://www.blogger.com/profile/13909898525890807002noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4266907704150631439.post-36864446627060745162009-05-25T15:05:44.918+09:002009-05-25T15:05:44.918+09:00Yes and no.
You may notice that I switch back and...Yes and no.<br /><br />You may notice that I switch back and forth on the games I cover so half of my posts could be classified as "games of today." For example Halo (which I will cover somewhere down the line) has a bunch of religous symbology in it. And Braid, which I just wrote about, is not even a year old and it fullfills all of your criteria.<br /><br />The main issue is the easiest thing to sell is the graphics and the action. Its really hard to sell a game in a magazine ad or in a commercial and have it talk about the story or show the emotional quality to it. The quickest way to catch someones attention is showing how pretty the game looks (there are some games that break this rule as the Metal Gear Solid series relies 90% on its story and its trailers basically showed just story and almost no gameplay). Hopefully once you pick up a game it will conect further and that is the difference between a classic and a blockbuster.<br /><br />Yes games like Gears of war and Killzone are a lot of fun but really have no artistic merit. But there is a place for them as games that are just fun to kick back and enjoy (they still have really tight gameplay and the designers cared a lot aboput making a great experience still). And Gears of War (while not some deep experience) did revolutionize a lot with 3rd person controls (cover system making action games a bit more strategic and less run and gun) which has now influenced every game around it.Zach Senseihttps://www.blogger.com/profile/13909898525890807002noreply@blogger.comtag:blogger.com,1999:blog-4266907704150631439.post-84425797335828651132009-05-25T11:19:40.814+09:002009-05-25T11:19:40.814+09:00I love the social commentary on religion for this ...I love the social commentary on religion for this game. It seems that a lot of the old games had this great backstory which is usually some kind of social commentary or gameplay revolution. Do the games of today have any of that? I feel that games of today focus solely on graphics and there really is no innovation. Am I just being blinded by the popularity of games like Gears of War or Killzone?<br /><br />RohitAnonymousnoreply@blogger.com